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Author Archives: Bradley Wheaton
Imagine if you could write a book that, when completed, actually contained the universe that you described in it. Instead of reading the book, you would flip it open to find a small window into this world, a snapshot of what you had created. Pressing your hand to the image, you would be flung into it, … Continue reading “Coding Literature” Continue reading
I can in no way match the level of effort that EveryMinorDetail just put into their stellar post on the variety of issues in Ready Player One, but I can jump off into the personal experience this novel has left me with. As I’ve been commenting occasionally in class, Ready Player One is bringing me back to a … Continue reading “Flashback to Age 13” Continue reading
According to the syllabus, it looks like I missed a discussion on Twitter fiction this past Thursday. I’m quite bummed about that because Twitter is actually my main creative outlet, and I’ve spent a good deal of time thinking about its unique narrative capabilities. In 2009, my friend Claire bugged me to get a Twitter … Continue reading “Weird Twitter” Continue reading
I wasn’t in class on Thursday (and thus totally blanked on posting to the blog, sorry!), so my response to That Dragon, Cancer will have to be based entirely off the experience that I had while playing it. I already commented on the nature and beauty of walking simulators in my first blog post, and … Continue reading “God’s Role Needs Refinement” Continue reading
Among the five most important books I’ve ever read was The Power of Myth, by Joseph Campbell. It was assigned to the other section in my high school English class, but my teacher offered me a copy, somehow sensing that I would love it. This book—in fact it is the transcription of a series of … Continue reading “Campbell’s Universal Mythology” Continue reading
During our discussion in class today about Braid, one student made the astute observation that, while the game is sometimes so difficult it isn’t even fun, perhaps that’s the point. As the class delved into Jonathan Blow’s opinions on video games, I thought back to another game in which I had experienced this sort of … Continue reading “Unhappy Ending: Art Isn’t Always Fun” Continue reading