Author Archives: dianamulan

Romance in the Superhero genre

I was shocked to realize how romance pervades contemporary popular culture, in its maniestation in some of the biggest science fiction, fantasy and action franchises, especially in the film industry. My first reaction was “What doesn’t fall under Romance?” That’s when I thought about the most recent trend in blockbuster films, the superhero genre. As […] Continue reading

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Gender in Faerie Queene

This is the second blog in a series of three in which I discuss topics that we have covered in the seminar portion of our class. It was interesting for me to read into the male definition of female virtue and the fear of women in Faerie Queen in the context of Queen Elizabeth’s patronage […] Continue reading

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Childe Roland to the Dark Tower Came: A Darkly Uplifting tale

This is the first of three blogs I am writing to make up for absences during the seminar and discussion portion of this class. I am writing on the readings and topics discussed in class. In Childe Roland to the Dark Tower, Browning crafts through a physical quest toward a dark tower, a psychological portrait […] Continue reading

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Sorry if this gets cheesy : My personal experience with Gone Home

In our discussion of Ready Player One’s cheesy ending, we all pretty much agreed that is was a bit heavyhanded and overly cloying. As one of my fellow classmates noted “ It’s a nice sentiment” but its sentimentality felt forced, empty and unrewarding. Gone Home’s ending which could also be critiqued as sentimental on the […] Continue reading

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When video games try to do more than just entertain

I came upon Zoe Quinn’s Depression Quest last week while I was keeping up with the current controversy surrounding Gamergate, which was the subject of my last post. Developed by one of the female developers targeted by the Gamergate movement, Depression Quest is certainly a huge move against the typical flashy combat oriented genre blockbusters. The […] Continue reading

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GamerGate: The Dark Side of Nerd Culture

By Diana Zhu One of the major themes in Ready Player One is the heavy handed nostalgia for 80’s culture in the form of music, movies and games but most aggressively the glorification of the geek. Movies like War Games and Revenge of the Nerds that are referenced in the book all have the same […] Continue reading

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Are indie games better?

What is an indie game? For the most part it’s one that’s been developed by a skeleton crew, unattached to publishing partners, licenses or anything else. Braid and Journey are both indie games and they have both completely shaken my previous expectations and understanding of games, as a nongamer, in a positive way. They were […] Continue reading

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Not Man Enough for LOTRO

I could barely even walk straight. I was swinging my camera wildly and even straight through my head. I stumbled around knocking into walls and trees. I had just “entered middle earth” for the first time as my newly minted elf huntress avatar in Lord of the Rings Online, the massively multiplayer online role-playing of […] Continue reading

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Laughed at and not with: Why I’m mad at Seth Gordon

Following two men’s battle for the world record for Donkey Kong, Seth Gordon’s documentary “King of Kong: A Fistful of Quarters” tells a universal David and Goliath story of a meek and likeable middle school science teacher toppling a video game empire run by a self involved hot sauce tycoon. Applauded by both viewers and […] Continue reading

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A game as art vs art as a game

I’ve created art since I was five years old. I studied seriously with a professional painter for ten years after that. However, I still hesitate to make the statement “I’m an artist.” For one, it’s a loaded term that implies a lot of grandiosity and arrogance. Mostly though, I don’t want to be identified as […] Continue reading

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