Author Archives: elizabethswilson

Must Be Some Kind Of.. Hot Tub Time Machine, or How Time Machine Creates Meaning in Our Modern World

By Sparling Wilson H. G. Wells’ Time Machine may at first not seem like a romance akin to the stories by Spenser and Mallory. After all, Wells’ work reminds us more of something we would expect to find in the current Young Adult section of the library. While its Divergent and Hunger Games style of […] Continue reading

Posted in Gaming | Comments Off on Must Be Some Kind Of.. Hot Tub Time Machine, or How Time Machine Creates Meaning in Our Modern World

Gaming Has Positive Effects On Your Health… So Where’s The Hype?

By Sparling Wilson In class, we have discussed how video games incorporate many different philosophical, artistic, historical, and social issues across their many forms and types. For some games, relaying information or a critique to the player is the end of goal, while others incorporate these elements more subtly to make a deeper and more […] Continue reading

Posted in art, Opinion, Play, Playing, video game | Comments Off on Gaming Has Positive Effects On Your Health… So Where’s The Hype?

Romance and The Hero’s Journey In Ready Player One

By: Sparling Wilson In Joseph Campbell’s A Hero With A Thousand Faces, he outlines the stages of the hero’s journey. Of these elements, he does not fail to mention romance, which he calls the “Meeting With The Temptress”. Campbell explains that in traditional stories of the heroic kind, romantic encounters serve as a kind of […] Continue reading

Posted in creativity, Fiction, Gaming, literary criticism, progression, Science Fiction | Comments Off on Romance and The Hero’s Journey In Ready Player One

How Indie Games Are Saving the Shoshone Language

By: Sparling Wilson In class, we have talked about indie games that serve different purposes rather than to just provide blasé entertainment to the consumer. In Braid, the game serves to challenge both game structure and promote and unravel its own narrative, while challenging the gamers’ concept of time. In Journey, the game seeks to […] Continue reading

Posted in Gaming | Comments Off on How Indie Games Are Saving the Shoshone Language

Women And The Gaming World, also #Gamersgate

I’m not going to lie, I approached the whole gaming world with many pre-conceived notions and stereotypes of gaming culture and the very people that played these games. I pictured the overweight, late-twenties male in a stained and dirty t-shirt hidden in his parents’ basement playing games alone for hours, with the reflective glow of […] Continue reading

Posted in competitive gaming, computer games, console, feminism, gameplay, gamer, gamersgate, Gaming, LOTRO, Opinion, Video Games, women | Comments Off on Women And The Gaming World, also #Gamersgate

True Life: I’m a LOTRO Addict

I am very proud of myself… I’ve made excellent strides in the gaming world. For those of you that don’t remember, I am the newbiest of newbs (the writer who basically had only played iphone games), so when I downloaded LOTRO and was told that it would be a part of my grade for the […] Continue reading

Posted in Class Related, computer games, Fantasy, gamer, Games, Gaming, Lord of the Rings, Lord of the Rings Online, LOTR, LOTRO, narrative, Opinion, Play | Comments Off on True Life: I’m a LOTRO Addict

Form and Function

Admittedly, I am a total newbie when it comes to gaming. Seriously.. I’m the kind of person whose experience with games stops with Mario cart and scoops for my iPhone. So when I jettisoned myself out of reality and into the world of gaming by downloading the game Braid, I was skeptical as to if […] Continue reading

Posted in Braid, Brooks Brothers, chic, Christian Louboutin, Class Related, Fantasy, Fiction, Gaming, Imagination, J Crew, Louboutin, Online Gaming, Play, Playing, preppy, style | Comments Off on Form and Function