Category Archives: Augmented reality

Augmented Empathy: VR/AR’s Impact on Gamers

Game psychologists are looking to a relatively new gaming medium to explore the effects of in-game experiences on the real lives of gamers: virtual and augmented reality. According to the Virtual Reality Society, virtual reality gaming is “where a person can experience being in a three-dimensional environment and interact with that environment during a game.” … Continue reading “Augmented Empathy: VR/AR’s Impact on Gamers” Continue reading

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Pokemon GO! The Ethics of Augmented Reality

Pokemon Go is the new gaming phenomenon of the year. Revisiting the old fashioned Nintendo Pokemon games, Pokemon Go takes that same experience up a level by adding the features of Augmented Reality. Allowing people to walk around the planet with their phones and search for Pokemon, the game has added a new dimension to … Continue reading “Pokemon GO! The Ethics of Augmented Reality” Continue reading

Posted in Augmented reality, Class Related, Ethical Gaming, ethics, Fiction, Games, Gaming, Niantic, Opinion, Pokemon Go, Video Games, Virtual reality | Comments Off on Pokemon GO! The Ethics of Augmented Reality