Category Archives: failure

Urizen’s Pose of Triumph and Failure

In reference to Urizen’s tears in Blake’s work, “The Songs of Los,” signifies a rather triumphant war over the world specifically binding all of Earth’s human dwellers centering around Africa. So, I disagree that Urizen’s tears are due to his remorse, but rather his seemingly apparent triumph over the imaginary, the contradictory, the radical, and […] Continue reading

Posted in Blake, failure, Fall, Los, Religion, sixth sense, Urizen, Urizen's Tears (10/30) | Comments Off on Urizen’s Pose of Triumph and Failure

Five Senses Are Not Enough

Amidst the extensive sea of William Blake mythology and lore is Urizen, a key character that represents the logical half of Blake’s dual fundamentals that consist of reason and imagination. While he spreads new knowledge is some areas of the world, he is also notorious for “spreading despair” which alludes to his eventual “downfall into […] Continue reading

Posted in failure, Hell, tears, Urizen, Urizen's Tears (10/30), weeping, William Blake | Comments Off on Five Senses Are Not Enough

The Evolution of Video Games and the Diminishing Relevance of Failure

By Thomas Adams In class, we began discussing failure in video games. The most common version of failure in video games in gameplay failure. Gameplay failure is when the player fails to complete a task that he/she must complete in order to progress in the game. This could be failing to solve a puzzle (e.g. Portal), dying to […] Continue reading

Posted in Arcade, arcade games, Class Related, Donkey Kong, evolution of gaming, failure, Gaming, Nintendo, Opinion, Super Mario Bros, Video Games | Comments Off on The Evolution of Video Games and the Diminishing Relevance of Failure

Failure in Payoff in “Interactive” Media

This week, I was very intrigued by our discussion of the “doomed quest.” This idea is particularly pertinent to our reading of “Childe Roland to the Dark Tower Came,” where the narrator sets out on his journey with full knowledge that even if he ‘succeeds’ (reaches the end), he will die. The fated tragedy is […] Continue reading

Posted in Class Related, failure, gameplay, Gaming, narrative, Narrative failure, New Media, Payoff, Video Games | Comments Off on Failure in Payoff in “Interactive” Media

A Story About My Failure

By A. A. BENJAMIN There’s a game sitting in my Steam queue that I haven’t played for months. I’ve gotten to the very last level, and just can’t get across this dreaded chasm. It’s called A Story About My Uncle, and trying to “grapple” with computer keys and a touch pad didn’t drive me nuts […] Continue reading

Posted in A Story About My Uncle, Class Related, college, competitive gaming, failure, Gaming, LOTRO, Play, reality, sore loser | Comments Off on A Story About My Failure