Category Archives: forgive

Kill Me Later

By A.A. BENJAMIN   Braid seems like it was made by some guy who was slighted by love and needed a place to vent. And…I like that. The idea of a forgiving game creates a zone of warmth and comfort that propels game exploration. Braid is an escape and an innovative game style that has the […] Continue reading

Posted in art, Braid, death, forgive, gamer, Gaming, mistakes, narrative, platform game, Play, progression, The Guardian, Video Games | Comments Off on Kill Me Later