SAMPLE ALL THE FLAVORS!Increasingly, Vanderbilt instructors are incorporating blogs into their course design. Course Blogs at Vanderbilt is a mash-up of live feeds representing a wide variety of Vanderbilt courses that use blogging to help students reflect on, comment about, and introduce new ideas to course material. Click on the blog title to view the originating course blog. You can also click on the Participating Blogs tab for links to each blog.
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Category Archives: game design
While preparing for the upcoming presentation, I’ve been asking myself what makes a game good or, at the very least, what makes people enjoy them. Since I mostly play RPGS, I mostly pulled from my knowledge of those games and thought about what I did and did not enjoy about some of my favorite games. … Continue reading “What Makes a Good Boss Battle?” Continue reading
The Jousting Plain: game design and remediation of Spenser’s The Faerie Queene Background The Faerie Queene: Book 3, Canto 1, Sections 4-12 In the beginning of the Faerie Queene Book 3, Sir Guyon and Prince Arthur are journeying together and come across an open plain, upon which they encounter Britomart. “At last as through […] Continue reading
Britomart’s Bedroom Scene Game Design Remediation: Overview: Our character goes into the Castle Joyeous and then see’s the Redcrosse Knight and the 6 Malecasta Knights guarding Britomart’s bedroom. Our PC then hears a scream from inside of Britomart’s Bedroom. Our PC and the Knights run into Britomart’s Bedroom where they find Britomart welding sword with […] Continue reading
I was first interested in this Digital Media course because I believed that it would help me further understand how digital media can be used to communicate ideas and stories to people of the 21st century. I thought when I signed up that we would be talking about social media techniques and how it has […] Continue reading