Monthly Archives: October 2015

The Boat Scene

I would like to comment on Kusanagi’s speculation on her own sense of self in the boat scene (my rental of the movie expired, so I cannot use a time code).  A fascinating principle she elucidates here is the absolutism … Continue reading

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Ghost in the Shell: From human to Robot

https://www.youtube.com/watch?v=YZX58fDhebc The scene above was by far my favorite scene. It is when the half robot on the table is inhabited by the Puppet Master and he basically begins to reveal what life is in his mind. He states his … Continue reading

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Organic vs Inorganic: Kusanagi’s Construction

The opening montage of Ghost in the Shell stands out, as the vivid image of Kusanagi’s creation, while based on inorganic material, is very organic in a sense. Being able to see the muscles, tendons, and tissue, although made from … Continue reading

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Rebirth and Identity

In the opening credits, rebirth imagery is utilized to question the separate identities of the organic and artificial. This is echoed where Kusanagi is floating through the ocean. Oshii draws upon baptism notions of being cleansed of a past identity … Continue reading

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Uncanny Valley in Ghost in the Shell

I decided to hone in on the opening scene of the animation in order to best assist me in explaining my real reaction to the use of animated beings to tell a story with computer-generated effects.  Before delving into scenes … Continue reading

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Destabilizing the Hierarchy of Humanity

For reference in the post: https://www.youtube.com/watch?v=mS3PGKUiSco Set in the Floating Museum, Ghost in the Shell‘s penultimate scene and its featured tank battle not only subvert the stigmas surrounding alterity and being but also reconsider the contested question of existence. Regarding the scene’s … Continue reading

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Opening scene of Ghost in the Shell

The opening scene of the Ghost in the Shell film is very dramatic and helps to set the context and tone for the entire film. I always find it interesting to note the way the opening scene begins and frames … Continue reading

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Differentiating Humans and Other Entities

While watching Ghost in the Shell, I was most intrigued by the new ideas presented about what differentiates humans from others. While Kusanagi and Batou are in the car before the car chase scene, Kusanagi discusses why she chose Batou. … Continue reading

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Second Life

Second Life, for me, was disappointing.  Although there were opportunities for modifying the appearance of characters, there were not many creative or representative options.  What if I wanted to create a character that was short or had a larger frame? … Continue reading

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Second Life Thoughts

Despite my limited experience with Second Life, I was able to quickly identify different aspects of this program that I found to be either intriguing or, on the other hand, unstimulating.  I liked how I was able to choose my … Continue reading

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