Xiaochen's blog posts
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Trackerless Craniotomy Planning based on 3D Slicer
Demo Software Overview This is an interactive extension of 3D slicer that combines surgical planning and craniotomy designation in a novel manner. We implement advanced features to aid the neurosurgeon in planning the location of the anticipated craniotomy relative to the preoperatively imaged tumor in a physical-to-virtual setup, and then subsequently aid the true…
Posted by Xiaochen Yang on January 4, 2019 in Projects
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Stereovision-based Integrated System for Point Cloud Reconstruction
Demo Software Overview We have proposed a GUI-based system that integrates all necessary functionality for reconstructing FOV of stereopair or microscope cameras including (1) capturing stereo-pair images or video streams, (2) extracting checkerboard corners, (3) calibrating stereo-cameras, (4) computing disparity, and (5) displaying point clouds. Citation Yang, X., Clements, L. W., Luo, M.,…
Posted by Xiaochen Yang on January 4, 2019 in Projects
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Maya Animation: Chocolate Cake
Demo Project Overview It tells a funny story about a cute hungry squirrel finds a piece of brownies. He is extremely excited and feels like he is eating a piece of chocolate cake in a luxury restaurant. Development Tools Autodesk Maya Adobe Photoshop Adobe Audition
Posted by Xiaochen Yang on January 27, 2016 in Projects
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Single View Reconstruction Software
Demo Overview Single view reconstruction is a fundamental problem in computer vision. One aim is to automatically reconstruct 3D model from a single view 2D room image scene. We developed a complete automatic single view reconstruction system without or just a little user interference. The main and novel contribution of this system is integrating many…
Posted by Xiaochen Yang on October 11, 2015 in Projects
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Jumping into a Pit in an HMD-based Stressful Virtual Environment
Demo Project Overview we investigate the factors that cause the distance compression in an HMD-based stressful virtual environment. That environment is built in Maya with real image textured, and a real wood board has been made according to the exact same size in that environment. We mainly design similar two experiments with different aim….
Posted by Xiaochen Yang on September 24, 2015 in Projects
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Navigating the Virtual Environment Using Microsoft Kinect
Demo Project Overview we present a simple way “Walking in place” to navigate a virtual environment using Microsoft Kinect. Our system can be re-implemented in relatively low-cost. In order to evaluate this navigation method, we also use Xbox game controller as another navigation method. A fun finding red balls experiment is proposed to evaluate these…
Posted by Xiaochen Yang on September 24, 2015 in Projects
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QtStereoCapture Specification
Overview The software GUI consists of three part: Toolbar, Camera View and Control Panel. Toolbar Connect: Connect camera 0 or camera 1 Devices: Show current connected camera Options: Change resolution, display mode, or record mode Help: Show software and author information Camera View Show two cameras synchronously. Control panel It provides two…
Posted by Xiaochen Yang on September 18, 2015 in Projects
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Stereo-pair Capture Software
Demo Download Github: https://github.com/grandyang/StereoCapture Software Overview This software is designed for stereo-pair images or videos capture, which works on all USB, Point Grey Research (PGR) cameras, or other IEEE-1394b (FireWire) digital cameras as well as microscope. It has a user-friendly graphical user interface (GUI) with many practical functions that can capture image sequences…
Posted by Xiaochen Yang on August 10, 2015 in Projects
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